UX & Digital Product Design

Weaponcraft

Not my first, but definitely my most complicated and in-depth foray into game development and design.

Weaponcraft is a one player (currently, multiplayer is on my roadmap) card game. To do damage to an opponent or heal yourself you must build items using the ingredients from 4 decks of cards. Players can complete achievements, unlock characters and collect special weapons.

Developed in Unity and designed solely in Figma, I plan to have this released Dec 2017.

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